I’m trying to get webGL running on a canvas element in Atom (v1.3.2, OS X) - no success (“browser doesn’t support…”).
In principle, it should be possible with the Chromium codebase thou, right? Any directions you could point me?
- Do I maybe need a custom build of Atom?
- Does any have a working minimal example of how to init webGL in Atom?
I used the html-tab package by Mark Hahn as a starting point to open a HTML tab with a canvas element.
Thanks for any help at all