language-C 'intellisence'


#1

Lets say I am using a game engine that uses C++ to make games. Would Language-C automatically give me predictions based on the game engine’s API?


#2

It will not. It’s possible to make an autocomplete provider for any body of instructions, but it’s not trivial. It’s possible that ide-cpp will pull up methods from files you have imported, but it’s still a work in progress and I have no way to judge whether it’s usable yet.


#3

@DamnedScholar But then how is it possible for VIsual Studio to work with Unity and detect its functions and api and not with Atom then?

WHat is ide-cpp?


#4

I would presume that’s because someone built a Unity autocomplete feature for Visual Studio.

WHat is ide-cpp?

Well, it kind of sucks having each editor have different support for mainstream coding languages, so the language server protocol is an attempt at revising the old linter/autocomplete functionality to allow all editors to tap into the same pool of wisdom about a particular language. You can find more about that here, and about what’s happening with Atom here.