Implementing Unity3D WebGL in Electron


Hi there.

I am starting a project where it makes sense to use Unity inside my Electron application. I need a very good 3D viewer and polished UI, which makes this combination the best i can come across. So my question is, has anyone tried to bind these two things together, OR is it even feasible to do so?



I would like an answer to this also.


Maybe check this ?
This game is building in Unity3D, and you can download the Electron.js version in Steam.

Good thing is it show the possibility. Bad news is it’s not open-sources.