For the past month i have been trying to figure out which framework to build my application on and i am still not quite certain which approach to take. The application facilitates as a frontend and backend for one or several motion sensors which are connected to the application via TCP/UDP. The application can then do some processing with existing C/C++ libraries and render these on a OpenGL window. The user will have the capabilities of exporting data and do playbacks of existing recordings from the hardware input
The application has to work on Linux, Windows and OSX.
Here are the options i have been looking at:
- QtKit (OpenGL)
- electron and WebGL
I can pretty much all the programming languages related to the options mentioned above, but in terms of creating beautiful GUI i have much better skills with CSS3/HTML. I have been looking closer into QTKit and found it very complicated to get started and a bit hard to tango with the front-end department. Performance is also something i am worried about hence the functionalities.
So far i am tripping between QTKit and electron, but i cannot decide what to go with, except that the WebApp is in my comfort zone and something i know how to start with in contrast to QTKit which seems to be a pain as i am a total newbie.
Should i go with QtKit or electron?