(note: this topic can go both under “features” and “packages”)
_ and I got
__halt_compiler() and every other temporary variable I had on this time.
However that fails with C#. I’m trying to develop in Unity3D. I started editing the files using Atom. C# language support pack (or however it’s called) is still on. It does highlight things like “int”, “float” etc., but on top of the document, there’s:
Monodevelop and Microsoft Visual Studio do recognize that, and whenever I would type “position.” it would ask me “rotation”, “position”, “quarternion” etc., but it doesn’t happen in Atom, at all. Not a single suggestion popped out, not a single auto-complete, unless I already typed this, which isn’t recognition, just suggestion to already written commands.
Do I miss something or it’s not support yet?